Flipping Symmetry – A Godot Wild Jam 47 Entry
Flipping Symmetry is an experimental digital implementation of a board game concept. The game has two main phases. Phase One – Tile Placement Each player gets 18 tiles with a red face and a...
Flipping Symmetry is an experimental digital implementation of a board game concept. The game has two main phases. Phase One – Tile Placement Each player gets 18 tiles with a red face and a...
The All-Seeing Orb was my entry to Godot Wild Jam 46. The theme was Orb and the wildcards were: I Feel Small – Make enemies much larger than the player Fear of the Dark...
It’s been a while since I tried a Ludum Dare and even longer since I managed to submit something to one. This one rather stuck up on me but I found myself with a...
The Demon Trainer was my entry to the 50th Ludum Dare game jam. The prompt was Delay the Inevitable and my take on this was visiting a cursed gym where the more you exercise,...