Godot Unique Scene Names – New to 3.5/4.0
Godot 3.5 (and seemingly originally developed for Godot 4.0) is getting a new feature that allows you to access a node using its name in the scene instead of its node path. This is...
Godot 3.5 (and seemingly originally developed for Godot 4.0) is getting a new feature that allows you to access a node using its name in the scene instead of its node path. This is...
It’s been a while since I tried a Ludum Dare and even longer since I managed to submit something to one. This one rather stuck up on me but I found myself with a...
A Taste for the King has been in development for just over a year now. It has gone through several revisions but has largely managed to keep its core gameplay loop and theme. The...
Streamer Logo Graphics is now available in early access on itch.io! Streamer Logo Graphics is a small Twitch streaming art game where viewers can make drawings using Twitch chat! Check it out now! The...
This weekend I attended Protospiel Online for the second time. Once again I brought my game A Taste for the King but unlike last time, this version was under-tested. The new version included the...
The Demon Trainer was my entry to the 50th Ludum Dare game jam. The prompt was Delay the Inevitable and my take on this was visiting a cursed gym where the more you exercise,...
One longstanding issue with A Taste for the King has been the relative lack of interaction between players. Interaction comes through roleplaying and banter between the players and a couple of action cards. Now...
Since I started working A Taste for the King, one of the things I’ve been concerned about is that people who have trouble with symbols would struggle with the game. The way the game...
I thought I would quickly cover the reasons for why there have been two Hippocras cards in A Taste for the King for a large part of its development. At first glance this may...
I recently attended Protospiel Online. This is a weekend event run through Discord that matches game designers with playtesters. As you may expect I attended with the goal of getting some public playtesting for...