Out of Turn Actions – Playtest
In the last couple of posts I talked about changes to A Taste for the King to address down time. The first was an attempt at a form of concurrent play which went rather...
In the last couple of posts I talked about changes to A Taste for the King to address down time. The first was an attempt at a form of concurrent play which went rather...
This weekend I attended Protospiel Online for the second time. Once again I brought my game A Taste for the King but unlike last time, this version was under-tested. The new version included the...