Sketchster Game Jam Prompts are Live!
12 Days of Sketchster has 4 prompts instead of the usual 12 prompts for a 12 Days of Sketch* game jam. Prompt 1 – Trapped Prompt 2 – Fire Prompt 3 – Climb Prompt...
12 Days of Sketchster has 4 prompts instead of the usual 12 prompts for a 12 Days of Sketch* game jam. Prompt 1 – Trapped Prompt 2 – Fire Prompt 3 – Climb Prompt...
Introducing the 12 days of Sketchster game jam, a relaxed game jam that takes place over the Easter holiday period. This is a further variation on the classic 12 Days of Sketchmas game jam...
Daily Exercise is Drentsoft Games’ entry to TriJam210, made in Godot 3.5. The theme was Distractions and I decided to make a game where you control a character by placing distractions. The gist of...
Hot on the heels of TriJam 203 came Boss Rush Jam. The goal of Boss Rush Jam is to make a boss rush game – a game that consists mostly of boss fights with...
The theme for TriJam 204 was “Blocked”. This game was made using Godot 3.5 while working on a Boss Rush Jam game entry. I decided I wanted to do a lane based blocking game....
The theme for TriJam 203 was “Cycle is Broken”. I decided to make a simple bullet hell game where the player character is stuck in a dream-like hell with no seeming way to escape....
In December 2022 I ran the 3rd 12 Days of Sketchmas Game jam. This was the most successful Sketchmas yet with 6 entries from 4 participants! Sketchmas is a yearly relaxed game jam where...
The theme for Trijam 201 was You Got 1 Shot. Trijam is a game jam where participants try to create a game in 3 hours or less. I wasn’t originally going to take part...
This year Drentsoft Games took part in several very fun game jams. While I have taken part in several Ludum Dares in the past Ludum Dare 50 marks the first since Drentsoft Games was...
The theme for TriJam 200 was Expect the Unexpected. For this TriJam they gave us an extra 20 minutes (200 instead of the usual 180 minutes) and it was the last TriJam of 2022....